"Anybody with artistic ambitions is always trying to reconnect with the way they saw things as a child."
Tim Burton
Projections and Immersive Media Projects
Projection Designer for Divise Project "Terminal"
Role: Projection Designer
I designed projections for the immersive experience of "Terminal" in UMKC. It was a mixture of 3 projectors, 4 monitors, 3 computers, 1 projector screen, 4 mirrors, 1 TV, and 1 camera. The idea of an immersive flight is that after some turbulence and a possible crash, the audience experiences 3 different stories of the flight attendants surrounded by projections in front, back, left, right, ceiling, and the floor. The questions of where we are going after we die, and what is the purpose of our life, were a part of the experience for the audience to answer.
Butterfly animation using Blender
Role: Director/Designer
I designed and animated a butterfly using Blender
Environment created based on the 5 elements idea—created in Unity
Role: Director/Designer
The composition Lost in Memory is a complete interactive world that has a total of 4 different environments inside. I designed and created this world using Unity. The video was projected to create immersive theatre experiences.
Environment created based on the 5 elements idea—created in Unity
Role: Director/Designer
The composition Lost in Memory is a complete interactive world that has a total of 4 different environments inside. I designed and created this world using Unity. The video was projected to create immersive theatre experiences.
Lost in Memory-Environment created with Unity
Role: Director/Designer
The composition Lost in Memory is a complete interactive world that has a total of 4 different environments inside. I designed and created this world using Unity. The video was projected to create immersive theatre experiences.
Forest Environment - Created in Unity
Role: Director/Designer
The composition Forest Environment is a complete interactive environment with mushrooms, trees, and rocks. I designed and created this world using Unity. The video was projected and used for immersive theatre experiences
A Locked Box Sonata-Nexus
Role: Projection Designer
Video projections for a dance piece directed by Collin Monaghan, integrating dance, lighting, and music.
Created a beating heart animation using Premiere and masking. Animated starry night inside a hand-drawn element. Managed Photoshop masking and background refinement. Learned QLab cue layering and timing for performance synchronization.